GLARE — Short Film
University short film at La Salle BCN. Compositing & Lighting supervisor, plus concept art, modeling, look development and texturing.
RoleCompositing & Lighting Supervisor
StudioLa Salle BCN
Dates2022 — 2023
SoftwareNuke · Maya · Substance Painter
What was my role?
GLARE is the short film I made with my team at La Salle BCN as our bachelor's thesis project. I was Compositing & Lighting supervisor, and also contributed concept art, modeling, look development and texturing.
What I worked on
- Compositing supervision — defining the comp workflow, building the shot templates and taking shots to final in Nuke.
- Lighting supervision — designing the lighting language of the film and keeping it consistent across sequences.
- Asset work — concept art, modeling, look dev and texturing on key assets.
Why this project matters
GLARE is where I discovered that the intersection of image and pipeline is where I want to work: supervising both lighting and comp on the same film showed me how much each department gains when the other is done well.