The Quinta's Ghost
Lighting work and Nuke compositing tools development for the comp team on Illusorium Studios' production The Quinta's Ghost.
Watch The Quinta's Ghost on YouTube ↗
RoleLighting & Compositing Tools Development
StudioIllusorium Studios
Dates2025 — 2026
SoftwareNuke · Python
What was my role?
On The Quinta's Ghost at Illusorium Studios I combined two sides of my profile: lighting on the production itself, and compositing tools development for the comp team.
What I worked on
- Lighting — lighting work on the show, applying what I learned as a lighting assistant on feature production.
- Nuke tools — designing and building compositing tools that the comp team used across the production, reducing repetitive setup work and keeping shots consistent.
Why this project matters
It is the clearest example of my dual profile: I understand the shot as an artist and the pipeline as a developer, and this production let me do both at the same time.